This was My Live Stream of the Arkadia Moon. where we did in fact get a swirlie I don't have anything to sell to you or websites for you to visit. Just Thanks for Watching ^.^ ... https://www.youtube.com/watch?v=NAefjjfcsCU
The Comment Game Rules are stated in the Video. Make Sure to like All Comments involved in the Game. However if you find a troll comment Dislike it and try to catch the troll when they make a comment that is not Troll. Good Luck guys ^.^ Topics change so make sure to keep up and change topics. And Keep Commenting lets see how long this game lasts.
-- Watch live at https://www.twitch.tv/lorespade
...
https://www.youtube.com/watch?v=XMYwZPhFOCQ
Playing PUBG drinking Juice. Or is it? We going to get that Pan!
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/lorespade
...
https://www.youtube.com/watch?v=KG7X-H7yXyY
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/lorespade
Champion classes
League of Legends was originally released in 2009 with 40 champions, with new additions regularly added to the game. As of August 2020, there are 150 champions. Older champion have been reworked, with new character designs, gameplay mechanics and lore added. Champions are unlocked through purchasing in-game currency with real money, or with currency earned by playing. Every week, a rotating group of champions are available to play for free.
Riot classifies its champions according to classes and subclasses. Classes designate broad traits, while the subclasses denote offensive or protective capabilities. The major classes and their subclasses are:
Tanks, the most durable class in League of Legends, are divided Vanguards, usually equipped with fight initiating abilities, and Wardens, defensive tanks with protective traits. An example of a Vanguard is Malphite, while Braum is a standard example of a Warden.
Fighters deal moderate damage, often with melee attacks, and represent a half-way point between tanks and low durability champions. They are typically weak to crowd control. The subclasses of fighters are Juggernauts, champions with significant damage potential but limited mobility, and Divers, who have high single-target damage, low area of effect, but are often highly mobile. An example of a Juggernaut is Darius, and Xin Zhao is representative of the Divers.
Slayers are melee champions who can inflict higher and more reliable damage but in exchange for lower survivability. They can be split into Assassins, offensive-oriented champions with mobility which allow them to enter and escape a fight, and Skirmishers, with abilities which enable them to enter a fight and then survive for a longer period of time without escaping. An example of an Assassin is Zed, while Fiora is a standard Skirmisher.
Mages are typically champions with abilities which inflict high amounts of damage with spells from range. With the largest number of champions, Riot Games separates them into three categories. Burst Mages can lock down and kill a single target but struggle against tanks. Battle Mages can still deal damage from range, but are equipped with the ability to survive in close range fights. Artillery Mages inflict high amounts of damage from far ranges, but are largely immobile and lack easy access to crowd control. An example of a Burst Mage is Lux, while Vladimir is the prototypical Battle Mage. An example of an Artillery Mage is Xerath.
Controllers are a spell-focused class with two varieties. Enchanters are able to buff allies and lock down enemies, while doing very little damage. The other class, Disruptors, are identified by their ability to slow the advance of the ene
...
https://www.youtube.com/watch?v=r-JHuxQBSuk
No Man's Sky is an action-adventure survival video game developed and published by the indie studio Hello Games for PlayStation 4 and Microsoft Windows. It was released worldwide in August 2016. The gameplay of No Man's Sky is built on four pillars: exploration, survival, combat, and trading. Players are free to perform within the entirety of a procedurally generated deterministic open universe, which includes over 18 quintillion (1.8×1019) planets,[b] many with their own sets of flora and fauna.
Players participate in a shared universe, with the ability to exchange planet information with other players, though the game is also fully playable offline; this is enabled by the procedural generation system that assures players find the same planet with the same features, lifeforms, and other aspects once given the planet coordinates, requiring no further data to be stored or retrieved from game servers. Nearly all elements of the game are procedurally generated, including star systems, planets and their ecosystems, flora, fauna and their behavioural patterns, artificial structures, and alien factions and their spacecraft. The founder of Hello Games, Sean Murray, had wanted to create a game that captured the sense of exploration and optimism of science fiction writings and art of the 1970s and 1980s with No Man's Sky. The title was developed over three years by a small team at Hello Games with promotional and publishing help from Sony Interactive Entertainment. The British band 65daysofstatic assisted in developing the game's music, with sound designer Paul Weir developing systems to procedurally generate the soundtrack.
Significant attention and expectations were given to the title in the months leading to its release, leading Murray and some journalists to recommend caution due to the indie nature and niche appeal of the title, seeking to avoid the pitfalls that had previously occurred at the launch of EA's Spore in 2008. At release, the game received a wide range of mixed reviews, with some praising the technical achievements of the procedurally-generated universe, while others considered the gameplay lackluster and repetitive. No Man's Sky also suffered several technical problems at launch, while lacking several marketed features, including a multiplayer element. Hello Games remained committed to fixing technical issues in the period after release and have since released three major content patches in the year since launch that have added some of these features and new ones, including a limited multiplayer feature that serves as an intermediate step towards a fuller cooperative experience.
...
https://www.youtube.com/watch?v=lfNyX5uvLuU
Harvestella As Narrated By Lorespade Day 20 A New Flying Bug Friend Shows Up & We Enter Jade Forest. Spring Seaslight Faerie unlocked and now we can do farm chores better. in this farming sim by square enix. Isn't Harvestella A relaxing down to earth JRPG? yes the answer is yes.
...
https://www.youtube.com/watch?v=RZ35mbFZtTQ