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Star Wars Battlefront II - No Commentary Gameplay Part 3
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Star Wars Battlefront II is an action shooter video game based on the Star Wars film franchise. It is the fourth major installment of the Star Wars: Battlefront series and seventh overall, and a sequel to the 2015 reboot of the series. It was developed by EA DICE, in collaboration with Criterion Games and Motive Studios, and published by Electronic Arts. The game was released worldwide on November 17, 2017 for PlayStation 4, Xbox One, and Microsoft Windows.

Star Wars Battlefront II features a single-player story mode, a customizable character class system, and content based on The Force Awakens and The Last Jedi movies.[5] It also features vehicles and locations from the original, prequel, and sequel Star Wars movie trilogies. It also features heroes and villains that can be played based on characters from the Star Wars movies; the hero roster includes Luke Skywalker, Leia Organa, Han Solo, Chewbacca, Lando Calrissian, Yoda, and Rey, while the villain roster includes Darth Vader, Emperor Palpatine, Boba Fett, Bossk, Iden Versio , Darth Maul, and Kylo Ren.

The game features a full campaign story mode unlike 2015's Battlefront. The game's single player protagonist, Iden Versio, leader of an Imperial Special Forces group known as Inferno Squad, participates in multiple events in the 30 years leading up to The Force Awakens. There are segments in the campaign where the player is able to control other characters such as Luke Skywalker and Kylo Ren. Players can also play in the Arcade mode – an offline single player or local co-op where players can choose which side to play on and which battle to play in. Battles vary from team battles to onslaughts. Alternatively, players can choose to do a custom match, where they can change some of the settings and location.

The game returns to the roots of the classic Battlefront games, using a class-based system for infantry troopers with each class having a shared progression system, but with equipment differing depending on faction.

More vehicles are included for all factions, including Tauntauns and the AT-RT. Space battles also return with new starships. Vehicles are also to be a part of a new customization and progression system.

Vehicles, heroes, and reinforcements are able to purchased in matches by gaining Battle Points through play rather than picking up a token as it was with the previous game.[

Playable hero and villain characters from the films have been expanded upon, with players able to customize skills to their liking. Creative Director Bernd Diemer stated that he wanted the heroes to have more depth rather than feeling like a momentary power up.[9]

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