Def Jam Fight for NY 4th Story Mode Playthrough - Part 11 (HARD DIFFICULTY & 100% TROPHIES)
WHO in the right mind would organise a scrap tournament at an active Subway? Also, why would Joe participate that BS? Anyway, Takedown Parry proved to be a liability in this part. I can't punish them if I kept dropping them to the ground, it made things MORE complicated that it should be. Sorry, but I have to spam Block Tricks to survive all of 'these'.
Really hope ya'll enjoy watching this part. Let's wrap this playthrough in the next part, shall we? I got 8-10 dudes requested me to make playthroughs for them. It would be cool if I could get paid or something for doing this. Trust me, all these dudes probably just gonna disappear after I'm done doing playthroughs for each of them. Need an example? Trey Martin.
I always hated that final Murderous Survival FFA. Those AIs always ganging up on me everytime I do a blazin' move on other AI. Speaking about ganging, I found one advantage on Takedown Parry. Since the AI get dropped on the floor everytime you countered their strike, it gives you more time to react for the next strikes that you need to counter. They need a few secs to get up again so you need to try finding your own safe space before they cornered you again.
Well, this part wraps up this playthrough. Martial Arts + Wrestling + Submission (Jeet Kune Do) is an OP style. It has lightning fast strikes, has some exploitable hard strikes like Eagle Kick, Lil' Flip's weird looking upper strike, Backflip Kick and One Inch Punch. This is an annoying style created fighter to fight against in a tournament. However, this style has Takedown Parry and Leg based submission which are two major drawbacks. Perhaps, they helped to balance this style out? Otherwise this style is broken.
A'ight, I will start a new playthrough soon. It has the same style as Alpha Maverick's Briggs CC. It will be my first playthrough without Martial Art style. Hope ya'll stay tune for that.
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https://www.youtube.com/watch?v=wwGw-HR5wuk
Requested by TCTS Studios. I played as the weakest character in the match. It could be more difficult if the match has top tier characters like D-Mob or DMX. Had to be very careful with her because her toughness is quite weak but she got some pretty good movesets though.
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https://www.youtube.com/watch?v=zJNfjJSuyvY
Yo! I made a gameplay for this game because I want to check if I'm getting rusty. Also, JustintheSpider requested me to upload S-Word's Cross Ova San instrumental beat. I am currently working on that one but it seems the audio quality is not that good. Hopefully, rendering the recorded vid into 320kbps could solve this problem.
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https://www.youtube.com/watch?v=Zc1jkz2lfLo
Aaaah~ Shooting games...I'm suck at shooting games. I haven't played this game for a over a decade but I still remember how to play it. Sift Heads is more like Johnny Rocketfingers except the series is longer than Johnny Rocketfingers. This game was made Popbrain who also made Bulwark 53. Don't play Bulwark 53, play this game instead.
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https://www.youtube.com/watch?v=HF-9FeRkQpw
Requested by Revenge. I'm not a fan of this request, I can't do anything much playing as Masa. Combos are limited and it's a struggle to do multiple blazin' moves with him because his charisma is a meh.
Enjoy the vid.
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https://www.youtube.com/watch?v=HEAbAGhCEus
A nice dude shared to me a motivational video to help cure my laziness. Yeah...it didn't work so far, perhaps I need a better motivational video. Anyway, Crack is so trash in this part. Where are his Pedigree and haymakers? Why he doesn't block or counter anything? Why does he continuously throwing strikes when the enemy's team can predict and counter him? More importantly, why did I get a copyright claim in the last part, right in the middle of Crow's fight?
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https://www.youtube.com/watch?v=CC375JJ1UsY
I don't like this Crash Pad track, it doesn't have many big jumps. Also, this game has invisible wall bugs, anybody knows how to fix it just let me know.
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https://www.youtube.com/watch?v=ZtFoqIuIcY8