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Stories: The Path Of Destinies Playthrough | Part 12
Welcome back to Stories: The Path Of Destinies! As always I hope you enjoyed the video, if you did then consider subscribing. You could also show support by liking and commenting on the video, it would help the channel grow and i'd really appreciate it.

What is Stories: The Path Of Destinies?

Stories: The Path of Destinies is an action role-playing game developed by Spearhead Games. It was released for Microsoft Windows and PlayStation 4 on April 12, 2016.

The player controls an anthropomorphic fox named Reynardo that is part of a resistance force fighting against an oppressive Emperor. The player controls Reynardo from a third-person perspective, using a combination of attack combos to defeat foes, gain experience to unlock new combat skills, and craft new weapons that unlock parts of levels.

During his escapades, Reynardo comes across a magic book that lets him see potential choices and their results, and subsequently go back and make different choices; however, Reynardo retains all the experience and upgrades earned up to that point, thus able to proceed along different paths at these points. The goal is to seek the best-possible ending out of the twenty-four that are set in the game.

Stories is an action role-playing game. The player can move Reynardo across the landscape, using a grappling hook to help cross open spaces between floating islands. At times, the player will encounter enemies and Reynardo must fight them before the player can proceed.

The player starts with a number of basic attacks and blocks they can use, but as Reynardo gains skills, earned by gaining experience points from combat, more advanced combat techniques become available. Should Reynardo lose his health during these fights, the character will be respawned at a recent checkpoint and will have to start the combat over again.

Skills can be gained once Reynardo has gained enough points at various altars across the landscape. Treasure chests hold material items that can be used to craft or improve one of several sword types at a workbench. These swords can be used in combat for more potent effects, but also are required to unlock certain doors that are present on the level.

Within a level, the player may find an option to complete it to one of multiple endpoints, or may find only a single endpoint. Here, the game will then present the player, through narration, with two or three options they can take the story, which will determine which level the player will next start; in a few cases, a choice will lead to an immediate conclusion of the story often in the capture or death of Reynardo.

There are generally four or five of these choices before the player reaches a final level and the conclusion of the story at that point. At this point, the player is then shown the ma
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