Pretty pleased with today's performance. I did choose to reshoot one classifier and it was definitely worth the money. I got a 100% on that one. So total haul today was two 100%, 98% and 95%. I think if my calculations are correct and if classifier calc is accurate, that would just tip me over 95% barely. 95.02%. we'll see what happens in a few weeks.
Finally got an opportunity to practice at the local gun club and shot two divisions one after another. Here's a fun comparison between the two.
Music: Going Higher by www.bensound.com
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https://www.youtube.com/watch?v=xZUKZZxbIog
Managed to squeeze in one last match before Nationals. It was the yearly Series match up at Custer Sportmens Club. Custer's matches are always fun and this time, featured a TON of running in the sand. Managed to take 1st open despite making a super huge mental mistake for not kneeling during the classifier. Could have been a GM score but oh well.
Looking forward to Nationals in a few days.
Music used: Clockworx by Rataxes https://www.jamendo.com/track/1018346/clockworx
Licensed under Creative Commons Attribution 3.0 International (http://creativecommons.org/licenses/by/3.0)
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https://www.youtube.com/watch?v=4nmPwG4LQGI
What a cold day but lucky we had some sun. Also managed to eek out a match win and got a frozen turkey. Now my wife can't say that shooting doesn't put food on our table ;)
that and my gun ran like a champ. I had to polish the old barrel and added more crimp to my ammo. No more jams.
Music by Mystery Mammal - Conversation Piece
http://freemusicarchive.org/music/Mystery_Mammal/Bulkhead/
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https://www.youtube.com/watch?v=c7SK2V9D96g
Week #31. After much cajoling by the community over the past few months, I've relented and implemented Waypoint locomotion. Now you can specify waypoints during the stage using the GRIP button, then after the buzzer, hold down GRIP for more than 1s to instantly teleport to the next waypoint. That way you can plan your stage positions before starting, and move through the stage without messing with trackpad or teleporting locomotion styles. Give it a shot and let me know how it works. I'm surprised to say that I'm pretty impressed with the playability of it.
Changelog v0.43
* Waypoint Locomotion
* New USPSA Long Course
* Allow movement in passages
* Swapped clamshell for Flap-Up Target in Gallery
* Fixed disable movement override
* Fixed connecting menu activators
* Fixed shot calling stage start problem
* Fixed stage designer loading issue
Enjoy!
STEAMVR PAGE: http://store.steampowered.com/app/611720/Practisim_VR/
PractisimVR Community Discussion: http://steamcommunity.com/app/611720/discussions/
SubReddit: https://www.reddit.com/r/practisimvr/
Music by: Mystery Mammal
http://freemusicarchive.org/music/Mystery_Mammal/Bulkhead/
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https://www.youtube.com/watch?v=VdBe5JB6VU4
Was a messy match for me after a long hiatus. Haven't picked up my gun or dry-fired it for almost a month and it shows. I only managed to win my division because there were very few people shooting Open that match. Anyway, shooting is a perishable skill, practice often!!
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https://www.youtube.com/watch?v=cOl9MryjNb0
Shot a much better match this time at Renton, had two mikes, one because I didn't look at my sights, and the other a silly round mis-count. Anyway, came in 1st overall (because the top GMs and Ms weren't around)
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https://www.youtube.com/watch?v=Z8cf8LXJGuc