This is a quick example of how to programmatically get the value of rolled dice in Unity, based on the rotation of the GameObject's transformation. Assumes that the die model has 4 up, 3 bottom, 2 front, 5 back, 1 left, and 6 right. ... https://www.youtube.com/watch?v=pX9EzAL5zas
Overview of recursion and an explanation of a simple flood fill algorithm. Example demo in MonoGame with C# code.
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https://www.youtube.com/watch?v=2CCosb1w1ms
Oiram is a platformer that I created for a game jam. Classic platforming action in reverse!
Jump to 3:12 to see the video in reverse.
Play here: https://levidsmith.com/games/oiram/
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https://www.youtube.com/watch?v=H2pgPep4sQ0
0hGame is a jam where games are created in zero hours, from 2am to 2am during the winter time change.
Download on Itch - https://gatechgrad.itch.io/turn-back-the-clocks-4
2017 0hGame entries - http://0hgame.eu/games.php?year=2017
Web - http://levidsmith.com
Twitter - https://twitter.com/GaTechGrad
Patreon - https://www.patreon.com/levidsmith
Facebook - https://facebook.com/LeviDSmithGames
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https://www.youtube.com/watch?v=9DsH7mDRzG4