I feel this would add a more engineer type feel to the game because when I think of engineering I think of many moving parts which is exactly what this is.
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https://www.youtube.com/watch?v=Fbnz7AouOdE
This project was inspired by the DDR light show by Luarens Weyn: https://www.youtube.com/watch?v=fc1rPT-fTfw
The song that is currently being used is:
Splatter Party by Camellia (feat. Hatsune Miku) from Vocaloid Project Pad Pack 4
which I selected for this video because it was recently used by Luarens Weyn in a demonstration of his DDR light show.
https://www.youtube.com/watch?v=-mdiLwhu6U0
Everything that happens in the visualizer depends on the average change rate of the wave form which can be seen in the background. This means that it is extremely basic as far as audio visualizers go but with my current method of reading audio files, there's not too many other ways of doing it and it actually came out better than I was expecting.
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https://www.youtube.com/watch?v=B1FkOa32ySU
Just been playing around with a few mods in a creative world, and am very pleased with what I have created.
Mods:
Dynamic Surroundings
Millenaire
Rustic
Sound Filters
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https://www.youtube.com/watch?v=vCQ6L2SzKjg
The Exodus Trilogy is a series of maps by R3D's Kingdom: https://www.youtube.com/channel/UCa5BgVMwR4Q1G6zBjK7-lzw
This was the very first beta version of the map, there will be bugs that will have been fixed before the public release.
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https://www.youtube.com/watch?v=XhZLm4IjJs0