The rules have changed, the best way to get into orbit with spaceplanes now involves taking advantage of the air intakes to run your turbojets at very high altitudes.
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https://www.youtube.com/watch?v=yUQXqG_edKQ
The original lander design had a lot of room for improvement, with a bit of a rethink I manage to solve the aerodynamic issues and cut the landing vehicle mass almost in half.
Kerbal Space Program is an indie game developed by Squad - get it from http://www.kerbalspaceprogram.com
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https://www.youtube.com/watch?v=FzV0hkDpsoE
David Braben and Frontier Development were in San Francisco for GDC 2015, it's been a good week for them with new updates to the game and a pair of Game Developer Choice Awards.
I had expected to talk about the game, and future plans but we managed to quickly go off track and talked instead about the science behind cosmic catastrophes, a subject close to my heart.
This was brilliant.
It also helped that the Urban Tavern had a keg of Pliny the Elder.
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https://www.youtube.com/watch?v=T28ZWKyadUc
My Regularish slot whereby I answer questions from viewers and supporters over at my Patreon, this week we have a diverse selection of questions about dead spacecraft, making pizza in space and mistakes in movies.
If you really like what I do you can support me directly through Patreon
https://www.patreon.com/scottmanley
Follow me on Twitter for more updates:
https://twitter.com/DJSnM
I have a discord server where I regularly turn up:
https://discord.gg/zStmKbM
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https://www.youtube.com/watch?v=iYF20i-Y-xk
Upgrading to the 1.1 'Clarke' update brought a number of improvements, and a few new bugs. Also I'd done some reading about things that weren't quite working for me and have a lot of cleaning up to do.
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https://www.youtube.com/watch?v=jPDfuufD4To
I started playing Freelancer last year, but stopped when I realised that maintaining 3 series (KSP & Xenonauts) would leave no time for other fun stuff. But Xenonauts is over and it's time to return to Freelancer and see where this story goes.
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https://www.youtube.com/watch?v=f8hojsJ32BQ
Continuing out quest to save Earth from destruction at the hands of the colonial invaders we catch up with a friendly ship trying to escape hostile forces with important data on the nature of the Colonial super weapon.
Strike Suit Zero is developed by Born Ready Games
http://strikesuitzero.com
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https://www.youtube.com/watch?v=gG2nMeCxZEU
Let's take a look at some mods that are intended to make your adventures in the Kerbal universe more atmospheric.
Universe Replacer http://forum.kerbalspaceprogram.com/showthread.php/44135-0-21-x-Universe-Replacer-v3-2
Chatterer http://kerbalspaceport.com/chatterer/
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https://www.youtube.com/watch?v=i_SvYvnsxIM
Looking at the Confessor & Bowhead anda bit of a discussion about what it'll take to build the Bowhead, because one of my favourite things in Eve history was the launch of the Noctis where I made about 30billion isk in a couple of weeks. The bowhead is unlikely to be as popular as the noctis but it's likely to disrupt markets.
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https://www.youtube.com/watch?v=fBP5ozV_8Gc