Taking a game design course. Working on meeting all my requirements! Almost there!
Requirements:
• Terrain (either Probuilder planes or terrain object meshes edited in Maya)
• Three Doors each activated by an array of at least three switches.
• At least two platform systems triggered by pressure pads
• Three Acid or Lava Pools with audio scripts and death zones
• The Ellen Character
• Five to Seven enemies (Chompers and Spitters)
• 1-2 bosses (Grenadier) at the end of the level.
• Easy to follow pathway through each level with obstacles, dilemmas and hidden interactables.
• Side Roads and Trail loops to make the level pathway less linear and predictable
• Set Dressing: Rocks, groundcover, vegetation, architectural elements (stone, stairways, etc.)
• 1-2 Inside Rooms in level 1, 3-4 Rooms in level 2 (Remember: no rectangular rooms...make them organic)
• At least 2 Teleporters (one of them needs to link to the other scene)
• Lighting design in both scenes using one directional light plus additional point, spot and area lights where needed, as well as light probes and reflection probes (See upcoming video).
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https://www.youtube.com/watch?v=ZJsvbLLMKKQ
First trailer with edited music using Grieg Peer Gynt (Death of Aase) - Solomon Grey's Paradise Lost Remix
You guys like this music more? Or different? I plan on making 1 or maybe even a few more to see which tracks work better.
Special Thanks to Landry Miller! https://youtu.be/5wng7M9sK6I
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https://www.youtube.com/watch?v=1mqzSxmQB9w
OK, as I was collecting clips to put into this serious clan trailer... I found these clips... I'm dying... Thanks Robin and Eevee for the noises you contributed and still contribute...LEL
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https://www.youtube.com/watch?v=JDOR1-4gJL8
Total War: Arena clans Late Knights vs Old Skool in this 8th match.
Very close game, ends in a tie 2-2.
Casting: LordCommanderGuts, Squeaky86, and Rowdyman
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https://www.youtube.com/watch?v=6Tn1qyTjlFI