What HAPPENED To My Game?! - 48 Hour Miziziziz GameJam Devlog
This is the devlog for my entry into the 48 hour Mizjam, hosted by Miziziziz, and the project went in an entirely different direction really, really quickly.
I learned a valuable game design lesson about 'pivoting' while doing this, which I hope you'll find enjoyable.
If you want to make the perfect gamejam game, I've got you covered. This 'how to' devlog covers my Ludum Dare gamejam entry, how to fit the theme of a gamejam, what game design considerations you should make in a gamejam, how to fit the scope of a theme, and a whole bunch of other stuff. It's neat!
PLAY MY LD ENTRY ➤➤➤ https://ldjam.com/events/ludum-dare/50/oh-no-earth
BUY reIterate() ON ITCH.IO ➤➤➤ https://dedhedzed.itch.io/reiterate
FOLLOW ME ON TWITTER ►►► https://twitter.com/ZayneDoesThings
JOIN OUR DISCORD ►►► https://discord.gg/QezN7wTHzj
MUSIC ATTRIBUTIONS:
Werq by Kevin MacLeod
https://incompetech.filmmusic.io/song/4616-werq
License: http://creativecommons.org/licenses/by/4.0/
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https://www.youtube.com/watch?v=t1A4Th7ONgY
https://store.steampowered.com/app/2096580/NekoNecro/
NekoNecro has now released, is out now, on Steam! Go to Steam, and purchase NekoNecro, on Steam, where it is released. On Steam. On Valve's Steam platform, NekoNecro has released and you should purchase NekoNecro on Steam where NekoNecro has just released. On Steam. Please purchase it. Purchase NekoNecro. On Steam. Now.
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https://www.youtube.com/watch?v=6-TxosVZ2Ao
The Legend of Zelda has its 35th Anniversary, and while Nintendo might've announced Skyward Sword HD to 'celebrate', I've been doing the definitive let's play of the Legend of Zelda for the NES, where the series all started, 35 years ago. This is the third and final part. Enjoy, and happy birthday, Zelda!
DISCORD LINK ►►► https://discord.gg/QezN7wTHzj
FOLLOW ME ON TWITTER ►►► https://twitter.com/ZayneDoesThings
MUSIC ATTRIBUTIONS:
Ultralounge & Werq by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5010-ultralounge
https://incompetech.filmmusic.io/song/4616-werq
License: http://creativecommons.org/licenses/by/4.0/
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https://www.youtube.com/watch?v=3bWnGBoelYc
BlackThornProd had their third gamejam this last week, and of course, I entered. Gamejams are great places to flex your game design and gamedev muscles, so check out this devlog to see how I, with the help of a good friend of mine, FIXED golf.
FOLLOW JAY ON TWITTER ►►► https://twitter.com/NekoNecroDev
PLAY "A BRIEF HISTORY OF GOLF" ►►► https://dedhedzed.itch.io/a-brief-history-of-golf
GO CHECK OUT XANDERWOOD'S CHANNEL ►►► https://www.youtube.com/channel/UCgavhR3F8gxYBwp2HFtRR0Q
DISCORD LINK ►►► https://discord.gg/QezN7wTHzj
FOLLOW ME ON TWITTER ►►► https://twitter.com/ZayneDoesThings
MUSIC ATTRIBUTIONS:
Ultralounge & Werq by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5010-ultralounge
https://incompetech.filmmusic.io/song/4616-werq
License: http://creativecommons.org/licenses/by/4.0/
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https://www.youtube.com/watch?v=XW8HJklSiHE
Are you a solo indie gamedev? Working hard on your game? Feeling bad about it? Stop feeling bad about it. Let me tell you why you should be proud of yourself, and what you're doing SO RIGHT.
I WAS going to put this on my second channel, but it's so 'related' to the gamedev process that I thought you all needed to see it. Hope you appreciate why!
WISHLIST reIterate() ON STEAM ►►►
https://store.steampowered.com/app/1531620/reIterate/
JOIN OUR DISCORD ►►►
https://discord.gg/QezN7wTHzj
FOLLOW ME ON TWITTER ►►►
https://twitter.com/ZayneDoesThings
MUSIC ATTRIBUTIONS:
Ultralounge by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5010-ultralounge
License: http://creativecommons.org/licenses/by/4.0/
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https://www.youtube.com/watch?v=4afMORL8CHY
Construct 3 is some excellent software. Did you know Construct 3 can do 3D? Because you're about to. Celebrate 8,000 subscribers with me, as we BREAK Construct 3 in the worst possible way. Sorry, Scirra.
BUY reIterate() ON STEAM ➤➤➤ https://store.steampowered.com/app/1531620/reIterate/
GET THE 3D OBJECT PLUGIN ➤➤➤ https://kindeyegames.itch.io/c3-3dobject-alpha
CHECK OUT FoozleCC, A REALLY COOL CONSTRUCT 3 DEV ➤➤➤ https://www.youtube.com/c/FoozleCC
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https://www.youtube.com/watch?v=l1G6ffLHfA8
Remember Flappy Bird, the hit mobile game from 2013? Are you shocked it was as far back as 2013? Join me in this brief retrospective of Flappy Bird's impact on the gaming audience, and a discussion on whether it was any good or not.
DISCORD LINK ►►► https://discord.gg/QezN7wTHzj
FOLLOW ME ON TWITTER ►►► https://twitter.com/ZayneDoesThings
MUSIC ATTRIBUTIONS:
Werq by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4616-werq
License: http://creativecommons.org/licenses/by/4.0/
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https://www.youtube.com/watch?v=h3CTe5TcoT0
Game Design in Action continues, this time with level design tips for designing levels for your 2D platformers!
Will I actually stick to keeping a feature as it is for more than a week? Who knows! Find out next time on the next exciting episode of Making A Platform Game For Steam!
MUSIC ATTRIBUTIONS:
Ultralounge & Werq by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5010-ultralounge
https://incompetech.filmmusic.io/song/4616-werq
License: http://creativecommons.org/licenses/by/4.0/
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https://www.youtube.com/watch?v=ce8cum_mnKA
WISHLIST NOW PLEASE BEFORE SEGA RUINS ME:
https://store.steampowered.com/app/2669220/Hangry_Bear/
Look at my Crazy Taxi inspired thing I'm making and I guess a few seconds of Timothy Chalamet's lovely face and also argue in the comments about how you think Zelda shouldn't have beaten Baldur's Gate III because you're incorrect.
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https://www.youtube.com/watch?v=AoA1COHa4es