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9 Jan 2021 01:59:36 UTC
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Beginning IOS 5 Games Development: Using the IOS SDK for IPad, IPhone and IPod Touch
Author: Lucas Jordan
File Type: pdf
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the populariPad,using the new iOS 5 SDK. Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. Youll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps.Other topics include iOS 5 game appsdevelopment with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After readingthis book, youllcome away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store. What youll learnullHow to use UIViews to display game assets llHow to create frame-by-frame animations for action games llHow to integrate with Game Center and other social media services lulWho this book is forThis book is for new iOS developers who want to create compelling 2D games. A basic understanding of Xcode and Objective-C is assumed. Table of ContentsollIntroduction and HelloGame llSetting Up your Game App Project llExplore the Game App Life cycle llQuickly Build anInput Driven Game llQuickly Build a Frame by Frame Game llBuild Your Game Game Engine, Image Actors, and Behaviors llBuild Your Game Vector Actors and Particles llBuild Your GameUnderstand Gestures and Movements llBuild Your Game Apples Game Center and Social Media llA Complete Example Belt Commander llDesign and Create Graphics llMonetizing via the Apple App Store lolAbout the AuthorLucas L. Jordan is a lifelong computer enthusiast and has worked for many years as a Java developer, focusing on user interface. He has previously written JavaFX Special Effects Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements. Lucas is interested in mobile application development in its many forms.
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