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Recorded with my dedicated RECORDING/STREAMING PC via Capture Card.
This video was directly Captured from my ULTRAWIDE GAMING Monitor OR my OLED 4K HDR GAMING TV.
00:00 AA OFF
01:59 SMAA
03:36 SSAA 2x
05:11 SSAA 4x
06:25 AA OFF Benchmark
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MY GAMING PC:
GPU: RTX 3090
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https://amzn.to/32BCy37CPU: i9-9900K
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https://amzn.to/2KBUtNICPU-WATERCOOLER:
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https://amzn.to/3cSRAExRAM: 32GB RAM
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https://amzn.to/2Ecj9gcMainboard:
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https://amzn.to/2W4udRwPower Supply:
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https://amzn.to/2Y9egMHMouse:
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https://amzn.to/35eg0FNMousepad:
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https://amzn.to/3cLN0rwKeyboard:
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https://amzn.to/3aGI2uIHeadset:
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https://amzn.to/3cPt4nJMy Ultrawide Gaming Monitor:
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https://amzn.to/2xhOY40My Office Monitor
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https://amzn.to/358qeHGMy 4K OLED HDR TV:
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https://amzn.to/2KFS7xoOSD: FPS Monitor
Windows 10 64 bit
MY RECORDING/STREAMING PC:
GPU: RTX 2060 SUPER
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https://amzn.to/3cLQp9MCPU: 3900X
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https://amzn.to/3aInSAoRAM:
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https://amzn.to/2yQeHAOCapture Card:
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https://amzn.to/3bItETX----------------------------------------------------------------------------------------------------------
Rise of the Tomb Raider is an action-adventure video game developed by Crystal Dynamics. It is the sequel to the 2013 video game, Tomb Raider, and the eleventh entry in the Tomb Raider series. Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city's promise of immortality. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi-open hubs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials.
Development of Rise of the Tomb Raider closely followed the conclusion of development of the 2013 reboot. Player feedback was considered during development, with the team reducing the number of quick time events and introducing more puzzles and challenge tombs. The team traveled to several locations in Turkey, including Cappadocia, Istanbul and Ephesus, to design Kitezh. Camilla Luddington returned to provide voice and motion-capture work for Lara. Powered by the Foundation engine, the
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https://www.youtube.com/watch?v=b8xgE74bCkA