Back with part 2! Hope you are enjoying the series so far, i certainly enjoy making these and will keep making them. Expect about one part a week from now on.
MIPS assembly is at the core of every script I've explained so far and using MIPS, we can get all kinds of customizations. This is just one part of 3 or 4 on how to use MIPS properly to mod SM64.
Tool download:
https://cdn.discordapp.com/attachments/332644721967235073/403278582274850821/tools.rar
My documents (also contains mist and play sound):
https://sites.google.com/site/kazemario64/
...
https://www.youtube.com/watch?v=wNuYYx8wbto
Suggest by someone;
if you have creative ideas, PN me, if i like it, i might do it.
modded Koopa aswell, might release a patch for new Koopa paths someday.
#new #youtube #commentsection #is #retarded
technically details:
- they are getting saved to EEProm, that means, they are still there after resetting
- 4 coins/level are allowed
- they give 5 coins
...
https://www.youtube.com/watch?v=yzjtoNngD4U
Little teaser for a game coming out soon.
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Patreon:
https://www.patreon.com/Kazestuff
I also do livestreams!!
https://www.twitch.tv/kazesm64
Credit to Marshivolt for the Waluigi model and to Nikki for the HUD texture. I've only done the voices + physics on this one. Music taken from the official Waluigi's Taco Stand OST.
...
https://www.youtube.com/watch?v=JBA7F23kjIw
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
I modified the original SM64 to randomly patch [old cheat device] Gameshark codes I found on the Internet (or made myself) to the game. This resulted in a pretty funny, instable and frustrating game. Don't take this too serious and don't try to get any progress done in the game. You won't
download:
https://mega.nz/#!bDATxIBD!OPfXrsRXwmne9GtH-35OWyTPay9_ILY-Vbz1uXJhiUc
to play this, download an N64 emulator (i recommend Project 64 1.6) and open the given file with it.
...
https://www.youtube.com/watch?v=xzveAgxxTmI
This game is coming along fine! The theme for world 2 will be the cat suit and savanna/desert type levels.
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Patreon:
https://www.patreon.com/Kazestuff
I also do livestreams!!
https://www.twitch.tv/kazesm64
Shoutouts to pablo for the music
...
https://www.youtube.com/watch?v=zGRK1qtYw7c
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Welcome to the Rainbow Road, where everything is flashy!
This level has a fair amount of challenge to it as it is the last level in the game.
BGM is by Greenthunder, with a completely new soundfont imported into the game to give it a unique sound.
...
https://www.youtube.com/watch?v=eA7tJUSr3uo
Looking back at this, the levels were really bad compared to my current standard back then!
This is a really bad example of how stuff looks in my mod, you should search for a newer preview.
______________________________________________________________
Original description:
The plant was ripped from SMG, ive edited it quite a lot to fit into SM64 and to be compatible with SM64s animaion engine (it has no vert clipping).
I've modelled both of the shown levels though they aren't done yet, the Music is composed by jess, still unfinished though.
The coconuts were completly coded from scratch, they are supposed to be similar to the SMS kickfruits.
Also, cutscenes got much more fluent.
Don't ask for an animation tool, this was done in pure hex.
...
https://www.youtube.com/watch?v=PBjko6Z_Lls
Beating my most handsome SM64 level.
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Download the game from the release trailer:
https://www.youtube.com/watch?v=JG4PCVfu4qo
...
https://www.youtube.com/watch?v=O5BVa22J_44