Published By
Created On
16 Jul 2020 13:37:57 UTC
Transaction ID
Cost
Safe for Work
Free
Yes
More from the publisher
TALESOFETERNIA
"Tales of Destiny II" redirects here. For the actual sequel to Tales of Destiny (never released outside Asia), see Tales of Destiny
Tales of Eternia (Japanese: テイルズ オブ エターニア, Hepburn: Teiruzu Obu Etānia), known as Tales of Destiny II in its original North America release, is a role-playing video game published by Namco as the third main title in their Tales series. Initially released for the PlayStation in November 2000 in Japan, an English version was later released in North America in September 2001. It was developed by members of Telnet Japan's "Wolfteam", who had previously worked on its predecessors Tales of Phantasia and Tales of Destiny. The game's producers gave it the characteristic genre name RPG of Eternity and Bonds (永遠と絆のRPG, Eien to kizuna no RPG). A port was released for the PlayStation Portable handheld in Japan in March 2005, and the PAL region in February 2006.
The game, set in the fantasy world of Inferia, follows the story of a young hunter named Reid Hershel and his friends, Farah and Keele, as they meet a mysterious girl who speaks an unknown language. Their subsequent quest to discover her origins leads them across a dimensional boundary to an entirely different realm known as Celestia, where they become involved in an age-old conflict between the two worlds. Tales of Eternia was mostly well-received during its initial release, and sold approximately 873,000 copies worldwide. It would later inspire a 13-episode anime produced by Xebec loosely based on the game's plot.
Gameplay
The game plays similar to other Tales games, following the precedent set by previous role-playing video games in general as well.An overworld map is used to navigate from one location to another in the game's fictional world. Cities and towns, which are populated with NPCs, are valuable sources of information, for either triggering events that move the plot forward, or extra information that fleshes out the game's story and setting. Additionally, city merchants will exchange Gald, the in-game currency, for items or equipment that can be vital to completing the game. Progress can be saved at any time - a first for the series,and the player can also learn recipes throughout the game, using them to cook status-enhancing or healing food out of combat.
Battles with enemies are done through the Linear Motion Battle System, a hybrid fighting system that combines fighting game and traditional role-playing game elements. Movements and attacks are done in real-time, with the fighting being compared to the Street Fighter series. Much like its predecessors, Tales of Eternia gives the player a large degree of control over computer-controlled allies and the techniques they use.
Since the player only directly controls one character at a time, all other characters are governed by the general rules of AI behavior set by the player before and during battle. During battle, the player can switch which character he or she is controlling, while issuing specific orders to other allies to execute certain techniques on command. The action can be paused to use different menus for things such as item. The game's menu screens can be used to organize and uses items, creates new magic spells, develops battle strategies, changes character equipment, and views character statistics. Selected features from the menu screen, such as item use and AI settings, are available in battle, while other aspects are relegated to outside of battle.
Plot
Synopsis
The game follows Reid Hershel as he tries to prevent the Grand Fall, a cataclysmic event that would destroy his planet along with that of newly found traveling companion Meredy. Specifically, the Grand Fall entails the violent collision of twin planets Inferia and Celestia. The two planets face one another while being separated by the Orbus Barrier. Interaction between the two planets has been infrequent over the last few centuries despite their proximity; the Bridge of Light linked Inferia and Celestia in the distant past, but the link has been severed for an extensive period of time. The Aurora War, an ancient conflict that set Inferia against Celestia over two thousand years ago, continues to generate persistent mistrust between the two groups. The Orbus Barrier has shown recent signs of weakening and possible collapse due to the actions of an unknown external force.
The journey takes Reid across both planets, as he seeks out those responsible for this movement towards the brink of annihilation.
Main characters
Reid Hershel (リッド・ハーシェル, Riddo Hāsheru, Rid Hershel in Japan) is an 18-year-old hunter from a small village who grew up with Farah and Keele. He is a laid-back character who enjoys a quiet life of eating and sleeping, and possesses a mysterious power known as "Fibril" which grants extraordinary abilities. He is voiced by Akira Ishida in the Japanese version. His name comes from British astronomer William Herschel.
Farah Oersted (ファラ・エルステッド, Fara Erusuteddo) is a 17-year-old farmhand
Transaction
Created
2 weeks ago
Content Type
Language
video/mp4
English
ADVENTURES-COMICS
Adventure Comics is an American comic book series published by DC Comics from 1938 to 1983 and revived from 2009 to 2011. In its first era, the series ran for 503 issues (472 of those after the title changed from New Adventure Comics), making it the fifth-longest-running DC series, behind Detective Comics, Action Comics, Superman, and Batman. The series was revived in 2009 through a new "#1" issue by artist Clayton Henry and writer Geoff Johns.[1] It returned to its original numbering with #516 (September 2010). The series finally ended with #529 (October 2011) prior to a company-wide revision of DC's superhero comic book line, known as "The New 52".Adventure Comics began its nearly 50-year run in December 1935 under the title New Comics, which was only the second comic book series published by National Allied Publications, now DC Comics. The series was retitled New Adventure Comics with its 12th issue in January 1937.Issue #32 (November 1938) saw the title changed again to Adventure Comics, which would remain the book's name for the duration of its existence.
Cover of Adventure Comics #32 (November 1938), the first number under the Adventure Comics title. Art by Creig Flessel
Originally a humor comic, it evolved into a serious adventure series. In issue #12, while the series was briefly re-titled New Adventure Comics, Joe Shuster and Jerry Siegel introduced the first version of the character Jor-L as a science fiction detective in the far future; the character would eventually become the alien father of Superman, although the first Superman story, in Action Comics #1, would not appear until more than a year after Jor-L's first appearance. The series' focus gradually shifted to superhero stories starting with the debut of the Sandman in issue #40. Other superheroes who appeared in the early days of Adventure included Hourman (from #48 to #83); Starman created by writer Gardner Fox and artist Jack Burnley in issue #61 (April 1941) (#61–102); and Joe Simon and Jack Kirby's Manhunter replacing a similarly named business-suited investigator beginning with #73 (April 1942) until #92.
A pivotal issue of the series was #103 (April 1946), when Superboy, Green Arrow, Johnny Quick, and Aquaman moved to the series from their previous home in More Fun Comics, which was itself converted to a humor format. Starman's and Sandman's series were canceled to make room for the new features, while Genius Jones moved to the comic the new arrivals had just vacated. Superboy became the star of the book, and would appear on each cover into 1969 (counting Superman on the covers of issues #354–355). Superboy's popularity in Adventure resulted in the character receiving his own title in 1949, when superhero titles in general were losing popularity. Krypto the Superdog debuted in issue #210 (March 1955) in a story by Otto Binder and Curt Swan.
Cover of Adventure Comics #296 (May 1962). Art by Curt Swan and George Klein.
In issue #247 (April 1958), by Otto Binder and artist Al Plastino, Superboy met the Legion of Super-Heroes, a team of super-powered teens from the future. The group became popular, and would replace "Tales of the Bizarro World" as the Adventure backup feature with #300, and soon be promoted to its lead. Lightning Lad, one of the Legion's founding members, was killed in Adventure Comics #304 (January 1963) and revived in issue #312. Issue #260 (May 1959) saw the first Silver Age appearance of Aquaman. In Adventure Comics #346 (July 1966), Jim Shooter, 14 years old at the time, wrote his first Legion story. Shooter wrote the story in which Ferro Lad died – the first "real" death of a Legionnaire (although Lightning Lad had been believed dead for a while before) – and introduced the Fatal Five. The Legion feature lasted until issue #380. With the next issue, Supergirl migrated from the backup slot in Action Comics to the starring feature in Adventure and ran until issue #424. The series reached its 400th issue in December 1970 and featured a Supergirl story written and drawn by Mike Sekowsky.
As of #425 (December 1972), the book's theme changed from superhero adventure to fantasy/supernatural adventure. That issue debuted one new feature along with three non-series stories, the pirate saga "Captain Fear". The next edition added a semi-anthology series, "The Adventurers' Club". Soon, editor Joe Orlando was trying out horror-tinged costumed heroes such as the Black Orchid,and then the Spectre. Before long, conventional superheroes returned to the book, beginning behind the Spectre, first a three-issue run of Aquaman (issues #435–437, an early assignment for Mike Grell) and then a newly drawn 1940s Seven Soldiers of Victory script (issues #438–443). Aquaman was promoted to lead (issues #441–452), and backing him up were three-part story arcs featuring the Creeper (#445–447), the Martian Manhunter (#449–451), bracketed by issue-length Aquaman leads. He was awarded his own title and Superboy (#453–458) took over Adventure
Transaction
Created
2 weeks ago
Content Type
Language
video/mp4
English