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LBRY Claims • double-dragon-advance-longplay-game-boy

717336a6b28f542a496191260b9d96652bfbeca9

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Created On
23 Nov 2020 08:42:45 UTC
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Safe for Work
Free
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Double Dragon Advance Longplay (Game Boy Advance) [60 FPS]
Developed by Million and published by Atlus in 2003.

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1 Player Game: 0:00
2 Player (Solo): 45:57

Anyone who's watched any of my longplays/read my reviews knows that I'm a big fan of the original Double Dragon arcade game by Technos. I remember reading about Double Dragon Advance before it first came out and was excited to see what the developers would do with the game.

Considering the trend for remakes of retro games these days involves giving the graphics a (blurry) HD overhaul, maybe add some online multiplayer capabilities and slap a £10 price tag on it, the guys at Million really went to town on Double Dragon Advance and showed the rest of the industry just how a remake should be done.

If I had to sum the game up, it would be a like a "Greatest Hits" album. The best features from the first two arcade games and some of the console releases have been blended together to produce a version of Double Dragon that easily beats the original game in terms of playability, yet manages to retain everything that was fun about the game and then goes one step further.

The game's plot is just the same as it always was. Twin martial artist brothers, Billy and Jimmy Lee, are on a mission to rescue Billy's girlfriend from the clutches of Willy, the evil leader of the Black Shadow Warriors. Although the story really isn't that important, Million added both an introduction and cut-scenes at the end of each stage.

The game's graphics have been almost entirely redrawn, but everything retains the core essence of the original game, just with much more detail. HD resolutions weren't available on consoles back in 2003, let alone on the tiny screen of the Gameboy Advance, but the graphics do look really good indeed!

The fighting move roster has been expanded considerably over the original arcade version. Moves from Double Dragon and Double Dragon II, such as the shoulder throw and spin-kick, have been combined with additional moves to create what is possibly the biggest move-set for a side-scrolling beat 'em up.

New weapons, such as kali sticks and nunchuku, have been added alongside old favourites like the baseball bat. The new weapons are absolutely devastating and make short work of any enemy that gets in your way and, most importantly, are great fun to use.

In fact, DDA is all about having fun. We all know how much fun it was to throw bad guys into the river on stage three, or down the conveyor belt on stage two. Well, there's a new level full of pools just begging for enemies to hurled into them; the game gives you a pair of kali sticks to do the job and them serves up a number of ridiculous palette-swapped Abobo's in all colours of the rainbow for you to go nuts on
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https://www.youtube.com/watch?v=1vOemicXfpc
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English
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