(3DSEN) - Ghost 'N Goblins - 05 - Final Stage - Round 2 - Let's do it the correct way
(3DSEN) - Ghost 'N Goblins - 05 - Final Stage - Round 2 - Let's do it the correct way
Skipping pt 4 it is on YT, no real progress and used save state Redone for credibility, no save state used just luck....still took me so long. Ready for 2nd run some time...
(PS2) King of Fighter XI - 34 - Challenge 34 - Complete 80% damage combo
This took about an hour to land with some practice.
I needed to use a very helpful FAQ that passed me on this - link here for anyone:
https://gamefaqs.gamespot.com/ps2/932469-the-king-of-fighters-xi/faqs/43428
also thank to guitalex2006 who created this back in 2006 since there is like no other guides out there!
Here is the guide piece:
"[Transcriber's note: Try Elisabeth and Ralf (Leader). Do Elisabeth's
dp+C and SC into her qcf,hcb+P, then QS into Ralf, wait a little bit
and do qcf,qcf+E for the win.
Or try with only Shingo. Run to the
corner and do jump D, stand C, f+B, qcf+A XX qcf,qcf+E. If you did
the super cancel correctly, Shingo will hit the last hit twice for
godly damage (and thus clearing the challenge)."
You need the round punch to push you just in range to get the team leader super to connect properly, I thought the Shingo ver was easier as it only requires 1 CHR.
(PS2) King of Fighter XI - 17 - Silver Team - Lv 8
Silver dash speed is ass but....he hits like a dump truck STRONG AS!
Thought this team may be a fun one to show kind of like a Takuma replacement.
Silver, Ryo Sakazaki, Robert Garcia