A tour of the world in Black Desert on horseback. Sorry about the framerate being a bit wonky here and there, the game is quite effective at making my computer weep.
A deliriously sleepy Aquamatey takes a look at the RE7 PS4 demo while a deliriously sleepy FluffyQuack gives extremely delayed reactions to what's happening. Also features guest appearances by Adam and Ryman!
This was streamed over at Aquamatey's twitch channel: https://www.twitch.tv/aquamatey
This was streamed before we recorded the RE7 podcast, so we knew almost nothing going into this demo.
...
https://www.youtube.com/watch?v=pa2oY4d2jh4
I originally uploaded this yesterday, but some people noted that my performance with the PC version seemed off. I did a bit of experimenting, and it turns out a program in the background was interfering making the loading times much slower than they're supposed to be (it was configured to backup files on a schedule, but turns out it was doing file scans outside of that schedule, so it would be randomly doing a lot of disk access whenever there were a lot of new files on any drive). I re-recorded the PC footage with that program turned off.
Thanks to Icewave for the PS4 footage used in this video!
Info about the hardware used in this test: The PC used has a Ryzen 3900x, 32gb ram, and an m2 NVMe SSD with a read speed of 2000 MB/s. The PS4 and Xbox Series S are stock consoles without any modifications.
The final stats you see at the end of the video corresponds to the loading time for the cutscene you see after selecting mission 2, then the loading time you see when pressing "start mission," and finally, the total loading time spent between the title screen and first frame of gameplay.
Unfortunately, I'm not the richest person in the world, so I was limited to what platforms I could do this test with. It would have been interesting to throw in the PS5 or the stock version of DMC5 on XSS, but alas, I am not made out of money. But still, I imagine PS5 would be in the ballpark of the XSS loading time. And Xbox Series X would be almost identical to XSS's loading times considering it uses the same SSD and its CPU speed is only slightly faster (it does have a much more powerful GPU, but that's not very relevant when it comes to loading times).
One thing which is difficult to control is the harddrive cache Windows maintains. Windows will cache recently read file data into memory, and if that file data keeps getting read then it will read that data from the cache rather than the harddrive as a way to speed it up. This is one reason why multiple benchmarks can have different results. And I think Xbox does something similar as I got faster loading times after running the game once, quitting, and then doing the benchmark, as opposed to doing it from a cold boot (I had one XSS benchmark which was 10 seconds slower than what's shown in this video). PS4 doesn't do harddrive caching.
Like my videos, mods, modding tools, and whatnot? Consider supporting me on Patreon! https://www.patreon.com/FluffyQuack
Twitter account where I post links to my videos: https://twitter.com/fluffyquack
Public discord server where I babble and post early-access links to videos: https://discord.gg/AJXA4CX
Website where I post news and videos: https://www.fluffyquack.com
...
https://www.youtube.com/watch?v=2H-zbSAeSh8
Metal Slug Awakening (formerly Metal Slug Code J) was released in China in late April. I decide to give it a look alongside Icewave!
This was streamed at https://www.twitch.tv/fluffyquack
Playlist with "let's play"-style gameplay videos: https://www.youtube.com/playlist?list=PLFE2500135B091D91
Like my videos, mods, modding tools, and whatnot? Consider supporting me on Patreon! https://www.patreon.com/FluffyQuack
Twitter account where I post links to my videos: https://twitter.com/fluffyquack
Public discord server where I babble and post early-access links to videos: https://discord.gg/AJXA4CX
Website: https://www.fluffyquack.com
...
https://www.youtube.com/watch?v=PCoikOMExlM
These characters are all defined as playable, though only accessible via modding.
If people want to mess with character swapping, I released a work-in-progress version of my trainer here: http://residentevilmodding.boards.net/post/98369/thread
And someone else made a trainer which supports changing characters in an alternate way: http://fearlessrevolution.com/viewtopic.php?f=4&t=8539
...
https://www.youtube.com/watch?v=s4pmx3u1Q8Q
Here we go! This should be the final 400% face animation video I make of RE3. This shows the ending cutscenes and credits with some ever-so-slightly tweaked facial animations.
Playlist with modding shenanigans: https://www.youtube.com/playlist?list=PL52E33189D9E0395A
Like my videos, mods, modding tools, and whatnot? Consider supporting me on Patreon! https://www.patreon.com/FluffyQuack
Twitter account where I post links to my videos: https://twitter.com/fluffyquack
Public discord server where I babble and post early-access links to videos: https://discord.gg/AJXA4CX
Website where I post news and videos: https://www.fluffyquack.com
...
https://www.youtube.com/watch?v=SgVV0-mPvG4
The game shares some surprising similarities to how Street Fighter 4 and 5 were developed. The majority of development was handled by DIMPS Corporation (who are also the same main developer of SF4 and SF5), with a small core team at Namco handling portions of the development and overseeing DIMPS' development.
...
https://www.youtube.com/watch?v=xGZKG-aU7jI
Gamescom impressions podcast! We have Suuslas and Jtegh with us who attended the event this year to give us a direct report from the field!
We cover a bunch of different topics, so you can jump to various timestamps with these links:
0:00:00 - Devil May Cry 5
0:36:20 - Resident Evil 2 remake
0:48:40 - Ace Combat 7
0:49:43 - Assassin's Creed: Odyssey
0:54:33 - Wargroove
0:59:53 - Tunic
1:02:31 - Soul Calibur 6
1:08:34 - Smash Bros for Switch
1:15:14 - Jump Force
1:17:17 - Dead or Alive 6
1:24:01 - Gamescom itself (passes, queues, etc)
Capcom already released parts of a DMC5 manual showing details about the game's controls: http://www.devilmaycry5.com/xbc/en/
A DMC5 interview we reference a couple of times: https://www.gameinformer.com/gamescom-2018/2018/08/24/capcoms-hideaki-itsuno-on-ninja-theory-nico-and-the-difference-between
This is the DMC5 gameplay footage I show during the latter half of the podcast (I also show trailers of Assassin's Creed: Odyssey, the new Ace Combat, and DMC5):
https://www.youtube.com/watch?v=Dl41NUIjh18
https://www.youtube.com/watch?v=nmZdyeCRgus
The tweeted DOA6 picture Jtegh refers to during DOA6 discussion: https://twitter.com/WarOnFanservice/status/1009587561042468865
...
https://www.youtube.com/watch?v=v_4eO4R6iIc
This was added to the "global lab" version (aka test version) of BDO today. You have to get it the same way as any other T9 by praying that Gula woke up with a nice mood, but it's available to everyone in the global lab version right now for testing.
It shares these skills with other T9s:
- Courser's Spirit (regenerate HP and Stamina while parked)
- Double Jump
- S: Charge (use charge twice in a row)
Skills unique to Doom:
- Two-seater (most T6-T8 can learn this, but only this T9 can learn two-seater)
- Dark Flame Steps (similar to Fore Chop, but extremely powerful)
- Triple Instant Accel (activate IA threes times in a row. This will also damage enemies!)
Its base speed is lower than any other T9, but high brake and triple IA might make it the fastest horse overall. And it's the best horse for combat by far.
...
https://www.youtube.com/watch?v=_qiMuvrV-hM