?#NeedForSpeed Shift 2 Unleashed v1.0.2; Space Engine sky mod sample
Hacked with CheatEngine 6.8.1 (except for sky texture); download cheat table here: https://www.youtube.com/watch?v=mjwnEYcwPg8 Running with a Mercedes Benz SLR Stirling Moss
Event Type: Standing Mile Location: Nevada Freight Yard Time of day: Day # of opponents: 7 Opponent Vehicle Choice: Same Class
es_ES
Probando un escudo automático con las 3 batallas de Undyne, donde el escudo gira a 45º y a 225º según como vengan las flechas =D
en_UK
Testing an auto-shield with Undyne's 3 battles, where the shield turns 45º & 225º respect of how the arrows come =D
Enlace de descarga de la tabla de trucos / Download link of cheat table:
http://www.mediafire.com/file/cdv1ppp9e1lh6in/UNDERTALE.CT
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https://www.youtube.com/watch?v=9Sdc8zOv-bM
Download link of car mod (replaces Subaru Impreza WRX STi):
http://www.nfscars.net/need-for-speed-underground-2/6/files/view/15646/
Used music:
https://www.youtube.com/watch?v=KOSyYk4glxk
https://www.youtube.com/watch?v=Nii-VDrPIJU
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https://www.youtube.com/watch?v=1K563wNbok4
The video isn't mine, it's from the armenian website "http://meta.am/" (all rights reserved to it's owner).
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https://www.youtube.com/watch?v=oegsH3BUFCs
Making cheats using the following hotkeys:
-Instant random weapon (On "PgUp"/Off "PgDown")
-Auto-pilot (On "Num1"/Off "Num0")
-Auto-pilot speed; Hold speed increase (On "Num3"/Off "Num2")
-Shield (On "Num5"/Off "Num4")
Download link of cheat table (open with CheatEngine):
https://www.mediafire.com/file/b385s0vbk7u53fb/BallisticNG_v1.0.3.CT
Used music:
https://modarchive.org/index.php?request=view_by_moduleid&query=139381
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https://www.youtube.com/watch?v=cx9adw1WWFI
Syndicate Wars pSX (NTSC) hackeado con CheatEngine, usando el emulador pSX 1.13
Escenario #19; Misión #14 de la Iglesia De La Nueva Época (Church Of New Epoch).
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https://www.youtube.com/watch?v=UXHN2JTmXzw
Download link of cheat table, with the Lua's source code to execute the random object selector:
https://www.mediafire.com/file/ig5yeu0cbuys7ef/SpaceEngine.CT
Used music:
https://amp.dascene.net/downmod.php?index=156615
How to use the Lua script:
Once downloaded the cheat table, open it. & *after* attached the debugger to the process (search for Cheat Engine tutorials for more info.), goto "Table" menu, then click "Show Cheat Table Lua Script", & once a new window appeared, click "execute" & close that window.
You can select any galaxy standing from anywhere, but it only works for real galaxies, not procedural ones.
If you want to select the objects inside the selected galaxy, then goto "Universe Map" button, from leftmost panel.
After did that, now yes, you can select a random cluster, nebula or star.
However, as for stars inside the cluster, just select the desired random cluster, press "c" key (by default) to reach object, so the internal memory can recognize all the stars there are in. That allows you to can select a random star inside the cluster without having any issue.
¿& how does it work?
First, I made Lua sets all the object parts to "0-0-0-0...".
And from there on, it uses random generators, according to lots of instructions based in assembly's translation of the way of how the object selecton works (you can see that in CheatEngine's memory viewer, in the window where there is the data, understood as assembly instructions).
When a random galaxy is selected, it sets the value of galaxy's address, to a random number between "0" & "11054", becuase actually there're 11055 real galaxies set in SpaceEngine.
& as for the clusters, nebulae & stars, it highly depends of the formulae I set, respect of assembly instructions explained before.
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https://www.youtube.com/watch?v=46N-JJkTJxA
You can download the save state here (for open with Gens+ 0.0.9.61):
http://www.mediafire.com/file/r5dus45i9urrzrq/lotusturbochall%3B_Level_0_combined_with_level_2.gs0
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https://www.youtube.com/watch?v=lZRCPpO_RQU
Jugando en un mapa aleatorio con un súper-jenízaro de élite que dispara flechas incendiarias que explotan* =D
Desarrollar tecnologías instantáneamente (sólo para el jugador 1)
Árbol tecnológico completo (incluyendo TODAS las tecnologías únicas al mismo tiempo)
Poder crear cualquier unidad en cualquier edificio (coches COBRA; espadachín pesado; ballestero pesado avanzado; OMTBO; Paladín franco; basura; etc.)**
Seleccionar una unidad y poder modificar las propiedades que uno quiera.
Todos los recursos en 1000000
Unidades inmortales.
Presionar "-" para completar la creación de la unidad en el edificio seleccionado.
Etc.
Enlace de descarga de la tabla de trucos (se abre con CheatEngine):
http://www.mediafire.com/file/699d9bo9i442rc2/Age_of_Empires_The_Conquerors_Hack.CT
Música usada:
https://www.youtube.com/watch?v=pOu1BvuhtRw
https://www.youtube.com/watch?v=HWh8UjfG9Uo
https://www.youtube.com/watch?v=aLNaRrGl03U
https://www.youtube.com/watch?v=1uUCyswOHLY
https://www.youtube.com/watch?v=UKFoTd68gNA
https://modarchive.org/index.php?request=view_by_moduleid&query=155189
https://modarchive.org/index.php?request=view_by_moduleid&query=33782
(*)
Esas flechas son la unidad #381 según la memoria interna del juego, y normalmente de destruyen con la predeterminada explosión de humo, en éste vídeo se muestra accidentalmente un mod que hice con el programa AGE2 (AdvancedGenieEditor2) en donde hay un par de modificaciones notables del OMTBO y la flecha incendiaria 381 "muere" con una explosión fuerte.
De todos modos si quieren pueden descargar el mod aquí:
http://www.mediafire.com/file/cv9wtgf18l6i3iu/Data.rar
Copiar la carpeta "data" y pegarla en el directorio "...\Age of Empires II\" y reemplazar todos los archivos.
(**)
Unidades que no sean del GAIA.
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https://www.youtube.com/watch?v=D087zu4XAJg