this is staying up for like a day before I unlist it forever.
Alternatively, it's up forever on my twitter https://twitter.com/DStejGaming/status/1593346152002461701
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Become a member! (If you want): https://www.youtube.com/channel/UCngaLL0QDbsAGYj7zsB8o_Q/join
Check out my Patreon! https://www.patreon.com/DyllonStej
My Discord Server: https://discordapp.com/invite/T7rZqbm
My Shorts Channel: https://www.youtube.com/channel/UCZ4Jpox8XmEWNN0f0hSOoYg
My Other Side Channel: https://www.youtube.com/channel/UCL_aWcJRBfVKqn1QnYJyt4g
Twitter: https://www.twitter.com/DStejGaming
My Project M/Brawl Mods: https://www.dropbox.com/sh/67ce97vfa4xh9pn/AAAILWUMsqJ1I9NxHLwpsvaCa?dl=0
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https://www.youtube.com/watch?v=fzcJMQ0TO9s
I now realize that I can't accurately grasp how long I actually battle while making TASs. It's not helpful that I used ITEMS in this fight against poor Luigi as well. Maybe I need to fight more at a time....
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https://www.youtube.com/watch?v=IhPvB8GXbr0
Featuring several additions that drastically reduces video time (Like reduced filler before and after an attempt, and no redundant Echo Fighter attempts) and the amount of questions all of you will ask, under the basic assumption that you have the intelligence to stop the video and read words on a screen.
Music in order of appearance:
Bonus Stage (SSB64)
Targets! (SSBM)
Break The Targets (SSBB)
Vs. Master Hand (SSB4)
Vs. Crazy Hand (SSBU)
I know for a fact that my corner-cuts won't catch on with the three other people who make these types of videos because ad revenue is more important than anything else, but I'm still trying here.
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https://www.youtube.com/watch?v=QrmX6dS8n1Y
Given that the Twitter Poll that I ran a day ago suggests that several of you would like to see a PMD TAS, I decided to have a go at it. Only to find that the Random Number Generator of this game controls a frightening amount of things, and that it can all be controlled by button inputs.
Needless to say, I'm pretty sure this would take a pretty long time to do. I know for a fact that the RNG can be improved even more, from the Dungeons all the way down to the questions that appear at the beginning quiz (Even the pieces of artwork that appear in the main menu are randomized by RNG, and can likewise be modified with button inputs).
This was a little test TAS, I suppose. I've tried starting up a topic on TASVideos, but no one's commented yet. I guess I'll have to wait a bit.
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Check out my Patreon! https://www.patreon.com/DyllonStej
Discord: https://discordapp.com/invite/T7rZqbm
Twitter: https://www.twitter.com/DStejGaming
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https://www.youtube.com/watch?v=9Sc7ZIqaeak
I got DBZ BT3 to work with a Dolphin Build I had, so I decided to do this for a bit of a test to see if everything worked. And overall, it did. This is basically the equivalent of Endless Melee/Brawl/Smash in the Smash Bros. games, where you keep on fighting until you lose.
I'm honestly disappointed with the way the game "randomly" chose the new fighters, as I got two of the same characters twice in a set of these 10 fighters. (Yes, SSJ2 Goku and SSJ3 Goku are considered different, but still).
If you want me to do more of these, let me know. Otherwise, I'll just stick with Smash Bros.
In other news, I'm on spring break until April 5th, so that should give me plenty of time to do what I want. Thanks for watching, guys, and have a good day.
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https://www.youtube.com/watch?v=L1yJEwNa0ws